name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4062 44708 9 0 2 0 0 0 0 0.083 0.917 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 31 286 0 0 0 0 0 0 0 0.098 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 480 4461 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3242 35307 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1205 0 0 2 0 0 0 0 0.073 0.925 0.000 0.000 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1969 22125 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1914 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 390 2641 3 0 73 0 0 0 0 0.126 0.850 0.001 0.000 0.023 0.000 0.000 0.000 0.000
16 place = allotments 268 1559 0 0 4 0 0 0 0 0.146 0.851 0.000 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 359 2334 3 0 69 0 0 0 0 0.130 0.844 0.001 0.000 0.025 0.000 0.000 0.000 0.000
18 allotments = * 4 198 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1229 10740 3 0 45 0 0 0 0 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 place = locality 1228 10677 3 0 45 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 abandoned:place = * 259 2776 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 606 6202 84 0 220 10 6 3 51 0.084 0.864 0.012 0.000 0.031 0.001 0.001 0.000 0.007
23 landuse = cemetery 10 1275 30 0 0 0 0 0 0 0.008 0.970 0.023 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 8 172 2 0 0 2 0 0 0 0.043 0.935 0.011 0.000 0.000 0.011 0.000 0.000 0.000
25 landuse = construction 3 142 0 0 3 5 0 0 0 0.020 0.928 0.000 0.000 0.020 0.033 0.000 0.000 0.000
26 landuse = farmland 10 47 2 0 0 0 0 0 0 0.169 0.797 0.034 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 190 343 1 0 2 0 0 0 1 0.354 0.639 0.002 0.000 0.004 0.000 0.000 0.000 0.002
28 landuse = residential 87 729 7 0 8 0 0 0 1 0.105 0.876 0.008 0.000 0.010 0.000 0.000 0.000 0.001
29 landuse = retail 6 226 1 0 0 0 0 0 0 0.026 0.970 0.004 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 29 345 18 0 174 0 2 3 0 0.051 0.604 0.032 0.000 0.305 0.000 0.004 0.005 0.000
31 leisure = garden 4 37 0 0 22 0 0 0 0 0.063 0.587 0.000 0.000 0.349 0.000 0.000 0.000 0.000
32 amenity = marketplace 10 228 1 0 3 0 4 0 47 0.034 0.778 0.003 0.000 0.010 0.000 0.014 0.000 0.160
33 place = * 179 1960 14 0 4 0 0 0 0 0.083 0.909 0.006 0.000 0.002 0.000 0.000 0.000 0.000
34 residential = * 70 595 6 0 5 0 0 0 0 0.104 0.880 0.009 0.000 0.007 0.000 0.000 0.000 0.000
35 landuse = * 88 991 10 0 5 3 0 0 2 0.080 0.902 0.009 0.000 0.005 0.003 0.000 0.000 0.002
36 # natural 296 2412 76 1 55 5 0 3 3 0.104 0.846 0.027 0.000 0.019 0.002 0.000 0.001 0.001
37 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
39 landuse = forest 37 299 12 0 0 1 0 0 1 0.106 0.854 0.034 0.000 0.000 0.003 0.000 0.000 0.003
40 leisure = nature_reserve 2 138 2 0 5 0 0 2 0 0.013 0.926 0.013 0.000 0.034 0.000 0.000 0.013 0.000
41 boundary = * 62 759 3 0 3 0 0 2 2 0.075 0.913 0.004 0.000 0.004 0.000 0.000 0.002 0.002
42 natural = * 192 1269 61 1 44 3 0 0 0 0.122 0.808 0.039 0.001 0.028 0.002 0.000 0.000 0.000
43 ele = * 52 253 1 0 8 1 0 0 0 0.165 0.803 0.003 0.000 0.025 0.003 0.000 0.000 0.000
44 # water 4495 19791 44 0 125 125 0 0 4 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
45 waterway = drain 75 407 6 0 9 0 0 0 0 0.151 0.819 0.012 0.000 0.018 0.000 0.000 0.000 0.000
46 waterway = ditch 76 550 30 0 0 0 0 0 0 0.116 0.838 0.046 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 1411 5087 0 0 53 11 0 0 0 0.215 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
48 waterway = river 2792 9319 1 0 3 85 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
49 waterway = canal 28 813 0 0 5 6 0 0 0 0.033 0.954 0.000 0.000 0.006 0.007 0.000 0.000 0.000
50 type = waterway 438 1596 0 0 3 57 0 0 0 0.209 0.762 0.000 0.000 0.001 0.027 0.000 0.000 0.000
51 natural = water 49 2980 2 0 36 22 0 0 0 0.016 0.965 0.001 0.000 0.012 0.007 0.000 0.000 0.000
52 natural = spring 56 530 5 0 15 0 0 0 0 0.092 0.875 0.008 0.000 0.025 0.000 0.000 0.000 0.000
53 tunnel = * 1213 4948 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
54 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
55 water = * 36 2888 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
56 # highway 167 98630 17 0 65 28 0 0 74 0.002 0.996 0.000 0.000 0.001 0.000 0.000 0.000 0.001
57 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 29 1257 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
59 highway = primary 4 7868 1 0 0 12 0 0 19 0.001 0.995 0.000 0.000 0.000 0.002 0.000 0.000 0.002
60 highway = secondary 0 7526 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 4 11237 4 0 11 0 0 0 6 0.000 0.998 0.000 0.000 0.001 0.000 0.000 0.000 0.001
62 highway = unclassified 2 3178 0 0 0 9 0 0 0 0.001 0.997 0.000 0.000 0.000 0.003 0.000 0.000 0.000
63 highway = residential 5 58425 4 0 39 0 0 0 1 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
64 highway = service 9 3393 4 0 2 0 0 0 0 0.003 0.996 0.001 0.000 0.001 0.000 0.000 0.000 0.000
65 highway = track 4 683 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 2822 1 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 33 1926 0 0 11 0 0 0 30 0.017 0.963 0.000 0.000 0.005 0.000 0.000 0.000 0.015
69 bridge = * 20 1330 3 0 3 3 0 0 0 0.015 0.979 0.002 0.000 0.002 0.002 0.000 0.000 0.000
70 # public_transport 2676 38281 223 0 0 16 0 0 0 0.065 0.929 0.005 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 1636 16162 123 0 0 0 0 0 0 0.091 0.902 0.007 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 52 9737 8 0 0 8 0 0 0 0.005 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
73 type = route_master 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
75 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 16 216 1 0 0 0 0 0 0 0.069 0.927 0.004 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 2141 23663 176 0 0 0 0 0 0 0.082 0.911 0.007 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 56 9783 8 0 0 9 0 0 0 0.006 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
80 route_master = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 190 2685 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 31 143 0 0 0 0 0 0 0 0.178 0.822 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 586 5780 40 0 47 2 1 0 63 0.090 0.887 0.006 0.000 0.007 0.000 0.000 0.000 0.010
84 landuse = industrial 318 4213 21 0 3 2 0 0 2 0.070 0.924 0.005 0.000 0.001 0.000 0.000 0.000 0.000
85 building = industrial 211 1357 14 0 36 0 0 0 62 0.126 0.808 0.008 0.000 0.021 0.000 0.000 0.000 0.037
86 building = warehouse 55 184 5 0 8 0 1 0 0 0.217 0.727 0.020 0.000 0.032 0.000 0.004 0.000 0.000
87 industrial = * 30 477 3 0 1 0 0 0 0 0.059 0.933 0.006 0.000 0.002 0.000 0.000 0.000 0.000
88 # infrastructure 2979 3663 108 4439 967 3 0 0 169 0.242 0.297 0.009 0.360 0.078 0.000 0.000 0.000 0.014
89 amenity = fuel 209 62 0 867 0 0 0 0 2 0.183 0.054 0.000 0.761 0.000 0.000 0.000 0.000 0.002
90 building = service 1215 10 22 430 1 0 0 0 12 0.719 0.006 0.013 0.254 0.001 0.000 0.000 0.000 0.007
91 barrier = * 328 2778 35 1227 136 1 0 0 1 0.073 0.617 0.008 0.272 0.030 0.000 0.000 0.000 0.000
92 power = * 2119 461 52 2113 299 2 0 0 59 0.415 0.090 0.010 0.414 0.059 0.000 0.000 0.000 0.012
93 substation = * 1423 169 8 1043 0 0 0 0 0 0.538 0.064 0.003 0.395 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 60 14 0 65 1 0 0 0 0 0.429 0.100 0.000 0.464 0.007 0.000 0.000 0.000 0.000
95 man_made = * 86 414 9 713 550 0 0 0 99 0.046 0.221 0.005 0.381 0.294 0.000 0.000 0.000 0.053
96 embankment = * 2 200 0 9 0 0 0 0 0 0.009 0.948 0.000 0.043 0.000 0.000 0.000 0.000 0.000
97 # religion 54 3793 93 0 0 0 0 0 0 0.014 0.963 0.024 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 48 2631 50 0 0 0 0 0 0 0.018 0.964 0.018 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 1427 21 0 0 0 0 0 0 0.000 0.985 0.015 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 22 253 2 0 0 0 0 0 0 0.079 0.913 0.007 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 52 3641 82 0 0 0 0 0 0 0.014 0.965 0.022 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 467 5858 93 2 11 1 0 0 4 0.073 0.910 0.014 0.000 0.002 0.000 0.000 0.000 0.001
105 landuse = education 4 801 1 0 0 0 0 0 0 0.005 0.994 0.001 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 2 196 4 0 0 0 0 0 0 0.010 0.970 0.020 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 2 314 16 0 0 0 0 0 0 0.006 0.946 0.048 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 341 1634 28 0 0 0 0 0 0 0.170 0.816 0.014 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 27 1867 6 0 0 1 0 0 0 0.014 0.982 0.003 0.000 0.000 0.001 0.000 0.000 0.000
110 building = university 15 143 7 0 0 0 0 0 0 0.091 0.867 0.042 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 4 105 8 0 0 0 0 0 0 0.034 0.897 0.068 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 81 601 6 0 0 0 0 0 0 0.118 0.874 0.009 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 427 2 0 0 0 0 0 0 0.000 0.995 0.005 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 614 15 0 5 0 0 0 0 0.000 0.968 0.024 0.000 0.008 0.000 0.000 0.000 0.000
115 office = educational_institution 1 34 1 2 6 0 0 0 4 0.021 0.708 0.021 0.042 0.125 0.000 0.000 0.000 0.083
116 # healthcare 371 119 44 4816 1251 50 1 0 127 0.055 0.018 0.006 0.710 0.185 0.007 0.000 0.000 0.019
117 amenity = hospital 32 12 8 591 0 15 0 0 0 0.049 0.018 0.012 0.898 0.000 0.023 0.000 0.000 0.000
118 amenity = pharmacy 99 52 11 2322 25 25 0 0 37 0.039 0.020 0.004 0.903 0.010 0.010 0.000 0.000 0.014
119 amenity = clinic 83 11 18 648 1 9 0 0 1 0.108 0.014 0.023 0.840 0.001 0.012 0.000 0.000 0.001
120 amenity = doctors 74 2 0 685 85 0 0 0 81 0.080 0.002 0.000 0.739 0.092 0.000 0.000 0.000 0.087
121 amenity = dentist 2 6 1 123 249 0 0 0 0 0.005 0.016 0.003 0.323 0.654 0.000 0.000 0.000 0.000
122 building = hospital 23 5 5 379 0 0 1 0 0 0.056 0.012 0.012 0.918 0.000 0.000 0.002 0.000 0.000
123 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
124 emergency = * 59 30 3 241 826 10 1 0 2 0.050 0.026 0.003 0.206 0.705 0.009 0.001 0.000 0.002
125 healthcare = * 146 62 18 2501 270 31 0 0 20 0.048 0.020 0.006 0.821 0.089 0.010 0.000 0.000 0.007
126 # government 278 630 50 3117 1351 64 95 30 181 0.048 0.109 0.009 0.538 0.233 0.011 0.016 0.005 0.031
127 amenity = post_office 26 225 10 873 24 15 22 0 0 0.022 0.188 0.008 0.731 0.020 0.013 0.018 0.000 0.000
128 amenity = police 3 5 10 379 263 11 36 8 0 0.004 0.007 0.014 0.530 0.368 0.015 0.050 0.011 0.000
129 amenity = library 4 10 5 336 21 4 31 0 91 0.008 0.020 0.010 0.669 0.042 0.008 0.062 0.000 0.181
130 amenity = theatre 6 8 3 60 0 0 0 0 0 0.078 0.104 0.039 0.779 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 17 8 2 115 0 0 0 0 0 0.120 0.056 0.014 0.810 0.000 0.000 0.000 0.000 0.000
132 office = government 106 18 13 706 1003 26 0 17 17 0.056 0.009 0.007 0.370 0.526 0.014 0.000 0.009 0.009
133 office = diplomatic 0 1 0 55 10 3 0 2 0 0.000 0.014 0.000 0.775 0.141 0.042 0.000 0.028 0.000
134 building = public 30 18 4 193 32 5 6 1 74 0.083 0.050 0.011 0.532 0.088 0.014 0.017 0.003 0.204
135 landuse = military 40 330 1 3 0 0 0 0 0 0.107 0.882 0.003 0.008 0.000 0.000 0.000 0.000 0.000
136 government = * 53 13 6 393 266 17 0 3 7 0.070 0.017 0.008 0.518 0.351 0.022 0.000 0.004 0.009
137 military = * 62 121 2 434 4 1 0 2 0 0.099 0.193 0.003 0.693 0.006 0.002 0.000 0.003 0.000
138 embassy = * 0 1 0 41 5 3 0 1 0 0.000 0.020 0.000 0.804 0.098 0.059 0.000 0.020 0.000
139 diplomatic = * 0 1 0 55 10 3 0 2 0 0.000 0.014 0.000 0.775 0.141 0.042 0.000 0.028 0.000
140 # bank 2183 33 5 1363 0 1 0 1 5 0.608 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.001
141 amenity = atm 929 14 2 580 0 0 0 0 0 0.609 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 1254 19 3 783 0 1 0 1 5 0.607 0.009 0.001 0.379 0.000 0.000 0.000 0.000 0.002
143 # tourism 553 2419 411 6636 5832 113 21 93 80 0.034 0.150 0.025 0.411 0.361 0.007 0.001 0.006 0.005
144 building = bunker 18 37 1 134 6 1 1 0 2 0.090 0.185 0.005 0.670 0.030 0.005 0.005 0.000 0.010
145 building = ruins 13 6 1 73 14 0 1 0 38 0.089 0.041 0.007 0.500 0.096 0.000 0.007 0.000 0.260
146 tourism = * 389 2120 224 4130 3257 78 15 66 39 0.038 0.205 0.022 0.400 0.316 0.008 0.001 0.006 0.004
147 historic = * 161 427 197 2843 2709 42 3 30 1 0.025 0.067 0.031 0.443 0.422 0.007 0.000 0.005 0.000
148 memorial = * 37 79 56 883 1510 16 1 11 1 0.014 0.030 0.022 0.340 0.582 0.006 0.000 0.004 0.000
149 ruins = * 17 33 1 229 0 0 0 0 1 0.060 0.117 0.004 0.815 0.000 0.000 0.000 0.000 0.004
150 information = * 20 679 27 348 0 2 1 0 0 0.019 0.630 0.025 0.323 0.000 0.002 0.001 0.000 0.000
151 attraction = * 32 9 7 128 0 2 1 0 0 0.179 0.050 0.039 0.715 0.000 0.011 0.006 0.000 0.000
152 artwork_type = * 57 50 49 273 471 26 4 24 5 0.059 0.052 0.051 0.285 0.491 0.027 0.004 0.025 0.005
153 # sport 109 235 20 1294 899 5 8 11 54 0.041 0.089 0.008 0.491 0.341 0.002 0.003 0.004 0.020
154 amenity = sanatorium 2 11 0 39 47 0 0 0 1 0.020 0.110 0.000 0.390 0.470 0.000 0.000 0.000 0.010
155 leisure = * 99 204 20 1235 895 5 7 11 40 0.039 0.081 0.008 0.491 0.356 0.002 0.003 0.004 0.016
156 sport = * 50 59 9 551 87 2 3 2 25 0.063 0.075 0.011 0.699 0.110 0.003 0.004 0.003 0.032
157 resort = * 6 68 0 82 0 0 0 0 0 0.038 0.436 0.000 0.526 0.000 0.000 0.000 0.000 0.000
158 # office 464 88 20 1430 2998 24 7 52 217 0.088 0.017 0.004 0.270 0.566 0.005 0.001 0.010 0.041
159 office = * 464 88 20 1430 2998 24 7 52 217 0.088 0.017 0.004 0.270 0.566 0.005 0.001 0.010 0.041
160 # amenity 3650 1301 211 15973 4301 897 895 346 13538 0.089 0.032 0.005 0.389 0.105 0.022 0.022 0.008 0.329
161 amenity = cafe 165 30 24 887 321 35 89 42 917 0.066 0.012 0.010 0.353 0.128 0.014 0.035 0.017 0.365
162 amenity = fast_food 49 2 12 347 82 13 33 8 269 0.060 0.002 0.015 0.426 0.101 0.016 0.040 0.010 0.330
163 amenity = community_centre 266 16 2 190 58 2 20 8 209 0.345 0.021 0.003 0.246 0.075 0.003 0.026 0.010 0.271
164 amenity = restaurant 46 21 4 211 67 6 25 13 219 0.075 0.034 0.007 0.345 0.109 0.010 0.041 0.021 0.358
165 amenity = bar 38 8 2 106 79 5 22 6 216 0.079 0.017 0.004 0.220 0.164 0.010 0.046 0.012 0.448
166 shop = convenience 925 188 47 3789 554 466 87 49 1481 0.122 0.025 0.006 0.499 0.073 0.061 0.011 0.006 0.195
167 shop = clothes 63 94 3 300 149 11 16 15 494 0.055 0.082 0.003 0.262 0.130 0.010 0.014 0.013 0.431
168 shop = car_repair 14 16 0 256 127 14 26 23 694 0.012 0.014 0.000 0.219 0.109 0.012 0.022 0.020 0.593
169 shop = hairdresser 38 13 7 357 178 6 28 3 475 0.034 0.012 0.006 0.323 0.161 0.005 0.025 0.003 0.430
170 shop = chemist 2 0 1 1332 12 1 9 1 43 0.001 0.000 0.001 0.951 0.009 0.001 0.006 0.001 0.031
171 shop = supermarket 308 30 4 448 59 150 5 3 156 0.265 0.026 0.003 0.385 0.051 0.129 0.004 0.003 0.134
172 shop = car_parts 1 84 2 322 142 6 15 7 373 0.001 0.088 0.002 0.338 0.149 0.006 0.016 0.007 0.392
173 shop = furniture 22 7 2 265 93 28 13 13 323 0.029 0.009 0.003 0.346 0.121 0.037 0.017 0.017 0.422
174 shop = hardware 24 19 5 244 119 8 17 8 297 0.032 0.026 0.007 0.329 0.161 0.011 0.023 0.011 0.401
175 shop = kiosk 34 34 3 185 20 7 14 0 101 0.085 0.085 0.008 0.465 0.050 0.018 0.035 0.000 0.254
176 shop = doityourself 30 22 3 215 101 4 11 8 362 0.040 0.029 0.004 0.284 0.134 0.005 0.015 0.011 0.479
177 shop = pet 8 4 2 126 62 2 9 5 277 0.016 0.008 0.004 0.255 0.125 0.004 0.018 0.010 0.560
178 shop = florist 19 4 2 223 58 4 14 7 204 0.036 0.007 0.004 0.417 0.108 0.007 0.026 0.013 0.381
179 shop = beauty 13 0 2 63 88 2 17 11 298 0.026 0.000 0.004 0.128 0.178 0.004 0.034 0.022 0.603
180 shop = mobile_phone 228 7 0 111 74 2 1 1 137 0.406 0.012 0.000 0.198 0.132 0.004 0.002 0.002 0.244
181 shop = shoes 21 4 0 81 23 2 6 2 116 0.082 0.016 0.000 0.318 0.090 0.008 0.024 0.008 0.455
182 shop = newsagent 164 56 2 258 1 17 0 1 40 0.304 0.104 0.004 0.479 0.002 0.032 0.000 0.002 0.074
183 shop = electronics 122 3 1 75 62 1 11 12 183 0.260 0.006 0.002 0.160 0.132 0.002 0.023 0.026 0.389
184 shop = alcohol 7 6 1 264 76 5 10 2 135 0.014 0.012 0.002 0.522 0.150 0.010 0.020 0.004 0.267
185 shop = jewelry 57 4 1 190 27 0 11 0 53 0.166 0.012 0.003 0.554 0.079 0.000 0.032 0.000 0.155
186 shop = mall 22 8 2 144 36 14 16 2 146 0.056 0.021 0.005 0.369 0.092 0.036 0.041 0.005 0.374
187 shop = butcher 24 12 4 121 61 6 20 5 159 0.058 0.029 0.010 0.294 0.148 0.015 0.049 0.012 0.386
188 shop = cosmetics 3 3 0 87 48 6 12 9 116 0.011 0.011 0.000 0.306 0.169 0.021 0.042 0.032 0.408
189 craft = shoemaker 1 2 0 149 18 5 3 0 51 0.004 0.009 0.000 0.651 0.079 0.022 0.013 0.000 0.223
190 amenity = * 412 448 30 2284 656 32 126 38 1985 0.069 0.075 0.005 0.380 0.109 0.005 0.021 0.006 0.330
191 shop = * 534 158 44 2380 853 41 210 45 3049 0.073 0.022 0.006 0.325 0.117 0.006 0.029 0.006 0.417
192 clothes = * 6 16 0 93 19 2 5 2 87 0.026 0.070 0.000 0.404 0.083 0.009 0.022 0.009 0.378
193 # building 3254 1582 202 8768 3453 346 355 78 7476 0.128 0.062 0.008 0.344 0.135 0.014 0.014 0.003 0.293
194 building = yes 2504 1364 142 6742 2970 204 269 58 5595 0.126 0.069 0.007 0.340 0.150 0.010 0.014 0.003 0.282
195 building = retail 337 46 21 822 176 121 45 12 459 0.165 0.023 0.010 0.403 0.086 0.059 0.022 0.006 0.225
196 building = commercial 32 15 3 159 95 10 12 1 282 0.053 0.025 0.005 0.261 0.156 0.016 0.020 0.002 0.463
197 building = office 6 4 2 101 84 1 5 2 102 0.020 0.013 0.007 0.329 0.274 0.003 0.016 0.007 0.332
198 building = house 85 14 4 83 24 1 1 2 261 0.179 0.029 0.008 0.175 0.051 0.002 0.002 0.004 0.549
199 building = apartments 24 2 7 95 11 1 4 0 118 0.092 0.008 0.027 0.363 0.042 0.004 0.015 0.000 0.450
200 building = residential 23 1 4 32 11 0 0 0 256 0.070 0.003 0.012 0.098 0.034 0.000 0.000 0.000 0.783
201 building = construction 92 8 1 84 2 1 0 0 1 0.487 0.042 0.005 0.444 0.011 0.005 0.000 0.000 0.005
202 building = kiosk 14 24 2 95 2 2 0 0 23 0.086 0.148 0.012 0.586 0.012 0.012 0.000 0.000 0.142
203 building = * 137 104 16 555 78 5 19 3 379 0.106 0.080 0.012 0.428 0.060 0.004 0.015 0.002 0.292
204 # other 68 36 10 378 110 9 18 3 626 0.054 0.029 0.008 0.300 0.087 0.007 0.014 0.002 0.498
205 # TOTAL 26253 238964 1539 40351 18760 1363 1183 553 20238 0.075 0.684 0.004 0.116 0.054 0.004 0.003 0.002 0.058

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48781 48779 48772 1.000 1.000 16957 16955 16780 1.000 0.990
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 317 317 317 1.000 1.000 159 159 159 1.000 1.000
9 place = village 4942 4942 4941 1.000 1.000 2190 2190 2177 1.000 0.994
10 place = hamlet 38549 38549 38549 1.000 1.000 13613 13613 13476 1.000 0.990
11 place = isolated_dwelling 1302 1300 1302 0.998 1.000 654 652 652 0.997 0.997
12 boundary = administrative 24094 24094 24094 1.000 1.000 16854 16854 16697 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22467 22467 22467 1.000 1.000 15522 15522 15370 1.000 0.990
15 # allotments 3107 3034 3104 0.977 0.999 2124 2058 2154 0.969 1.014
16 place = allotments 1831 1827 1831 0.998 1.000 1290 1286 1322 0.997 1.025
17 landuse = allotments 2765 2696 2762 0.975 0.999 1912 1850 1944 0.968 1.017
18 allotments = * 202 202 202 1.000 1.000 189 189 189 1.000 1.000
19 # locality 12017 11972 12014 0.996 1.000 8360 8316 8440 0.995 1.010
20 place = locality 11953 11908 11950 0.996 1.000 8320 8276 8404 0.995 1.010
21 abandoned:place = * 3035 3035 3035 1.000 1.000 2213 2213 2206 1.000 0.997
22 # suburb 7182 6908 7041 0.962 0.980 4768 4518 4649 0.948 0.975
23 landuse = cemetery 1315 1315 1285 1.000 0.977 444 444 433 1.000 0.975
24 landuse = commercial 184 184 182 1.000 0.989 172 172 170 1.000 0.988
25 landuse = construction 153 150 153 0.980 1.000 146 143 147 0.979 1.007
26 landuse = farmland 59 59 57 1.000 0.966 53 53 51 1.000 0.962
27 landuse = farmyard 537 534 535 0.994 0.996 340 338 337 0.994 0.991
28 landuse = residential 832 823 824 0.989 0.990 767 758 759 0.988 0.990
29 landuse = retail 233 233 232 1.000 0.996 149 149 149 1.000 1.000
30 leisure = park 571 394 551 0.690 0.965 456 293 435 0.643 0.954
31 leisure = garden 63 41 63 0.651 1.000 38 18 40 0.474 1.053
32 amenity = marketplace 293 243 241 0.829 0.823 168 123 119 0.732 0.708
33 place = * 2157 2153 2143 0.998 0.994 1536 1533 1501 0.998 0.977
34 residential = * 676 671 670 0.993 0.991 629 624 625 0.992 0.994
35 landuse = * 1099 1092 1087 0.994 0.989 944 937 942 0.993 0.998
36 # natural 2851 2790 2772 0.979 0.972 2444 2387 2394 0.977 0.980
37 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
38 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
39 landuse = forest 350 349 337 0.997 0.963 327 326 318 0.997 0.972
40 leisure = nature_reserve 149 142 147 0.953 0.987 148 141 146 0.953 0.986
41 boundary = * 831 824 826 0.992 0.994 799 791 792 0.990 0.991
42 natural = * 1570 1526 1509 0.972 0.961 1266 1226 1232 0.968 0.973
43 ele = * 315 307 314 0.975 0.997 290 282 288 0.972 0.993
44 # water 24584 24455 24536 0.995 0.998 5471 5326 5383 0.973 0.984
45 waterway = drain 497 488 491 0.982 0.988 131 130 126 0.992 0.962
46 waterway = ditch 656 656 626 1.000 0.954 128 128 124 1.000 0.969
47 waterway = stream 6562 6509 6562 0.992 1.000 1144 1124 1130 0.983 0.988
48 waterway = river 12200 12197 12199 1.000 1.000 1724 1670 1670 0.969 0.969
49 waterway = canal 852 847 852 0.994 1.000 145 142 141 0.979 0.972
50 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1838 0.995 1.002
51 natural = water 3089 3053 3087 0.988 0.999 2492 2451 2493 0.984 1.000
52 natural = spring 606 591 601 0.975 0.992 537 522 535 0.972 0.996
53 tunnel = * 6208 6180 6186 0.995 0.996 1691 1677 1695 0.992 1.002
54 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
55 water = * 2981 2948 2979 0.989 0.999 2404 2365 2403 0.984 1.000
56 # highway 98981 98842 98890 0.999 0.999 11942 11879 12092 0.995 1.013
57 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
58 highway = trunk 1310 1292 1292 0.986 0.986 133 131 131 0.985 0.985
59 highway = primary 7904 7885 7884 0.998 0.997 531 526 527 0.991 0.992
60 highway = secondary 7526 7526 7526 1.000 1.000 743 743 747 1.000 1.005
61 highway = tertiary 11262 11245 11252 0.998 0.999 1688 1677 1689 0.993 1.001
62 highway = unclassified 3189 3189 3189 1.000 1.000 930 929 934 0.999 1.004
63 highway = residential 58474 58434 58469 0.999 1.000 9547 9510 9685 0.996 1.014
64 highway = service 3408 3406 3404 0.999 0.999 1605 1602 1609 0.998 1.002
65 highway = track 687 687 687 1.000 1.000 152 150 151 0.987 0.993
66 type = associatedStreet 2823 2823 2822 1.000 1.000 1870 1870 1878 1.000 1.004
67 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
68 highway = * 2000 1959 1970 0.980 0.985 993 986 989 0.993 0.996
69 bridge = * 1359 1356 1356 0.998 0.998 486 482 483 0.992 0.994
70 # public_transport 41196 41196 40973 1.000 0.995 19140 19141 19113 1.000 0.999
71 highway = bus_stop 17921 17921 17798 1.000 0.993 8053 8053 8027 1.000 0.997
72 type = route 9805 9805 9797 1.000 0.999 9755 9756 9754 1.000 1.000
73 type = route_master 17 17 17 1.000 1.000 17 17 17 1.000 1.000
74 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
75 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
76 building = train_station 233 233 232 1.000 0.996 213 213 213 1.000 1.000
77 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
78 public_transport = * 25980 25980 25804 1.000 0.993 7542 7542 7512 1.000 0.996
79 route = * 9856 9856 9848 1.000 0.999 9792 9793 9792 1.000 1.000
80 route_master = * 19 19 19 1.000 1.000 19 19 19 1.000 1.000
81 railway = * 2888 2888 2876 1.000 0.996 1305 1305 1303 1.000 0.998
82 aeroway = * 174 174 174 1.000 1.000 160 160 160 1.000 1.000
83 # industrial 6519 6409 6415 0.983 0.984 5123 5020 5082 0.980 0.992
84 landuse = industrial 4559 4554 4536 0.999 0.995 3873 3868 3890 0.999 1.004
85 building = industrial 1680 1582 1604 0.942 0.955 1257 1162 1192 0.924 0.948
86 building = warehouse 253 245 247 0.968 0.976 174 167 176 0.960 1.011
87 industrial = * 511 510 508 0.998 0.994 423 422 419 0.998 0.991
88 # infrastructure 12328 11192 12051 0.908 0.978 9158 8064 8915 0.881 0.973
89 amenity = fuel 1140 1138 1138 0.998 0.998 649 643 625 0.991 0.963
90 building = service 1690 1677 1656 0.992 0.980 1268 1251 1252 0.987 0.987
91 barrier = * 4506 4369 4470 0.970 0.992 3700 3543 3747 0.958 1.013
92 power = * 5105 4747 4994 0.930 0.978 4124 3749 4020 0.909 0.975
93 substation = * 2643 2643 2635 1.000 0.997 2462 2453 2451 0.996 0.996
94 pipeline = * 140 139 140 0.993 1.000 121 120 121 0.992 1.000
95 man_made = * 1871 1222 1763 0.653 0.942 1347 789 1232 0.586 0.915
96 embankment = * 211 211 211 1.000 1.000 89 87 87 0.978 0.978
97 # religion 3940 3940 3847 1.000 0.976 2277 2277 2259 1.000 0.992
98 amenity = place_of_worship 2729 2729 2679 1.000 0.982 1823 1823 1833 1.000 1.005
99 amenity = monastery 24 24 24 1.000 1.000 23 23 23 1.000 1.000
100 building = church 1448 1448 1427 1.000 0.985 1050 1050 1074 1.000 1.023
101 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
102 building = chapel 277 277 275 1.000 0.993 165 165 160 1.000 0.970
103 religion = * 3775 3775 3693 1.000 0.978 2172 2172 2168 1.000 0.998
104 # education 6436 6421 6339 0.998 0.985 4331 4315 4480 0.996 1.034
105 landuse = education 806 806 805 1.000 0.999 798 798 799 1.000 1.001
106 amenity = university 202 202 198 1.000 0.980 185 185 183 1.000 0.989
107 amenity = college 332 332 316 1.000 0.952 302 302 292 1.000 0.967
108 amenity = school 2003 2003 1975 1.000 0.986 1411 1411 1418 1.000 1.005
109 amenity = kindergarten 1901 1901 1895 1.000 0.997 1198 1198 1338 1.000 1.117
110 building = university 165 165 158 1.000 0.958 158 158 151 1.000 0.956
111 building = college 117 117 109 1.000 0.932 100 100 94 1.000 0.940
112 building = school 688 688 682 1.000 0.991 575 575 576 1.000 1.002
113 building = kindergarten 429 429 427 1.000 0.995 275 275 305 1.000 1.109
114 building = dormitory 634 629 619 0.992 0.976 462 457 452 0.989 0.978
115 office = educational_institution 48 38 43 0.792 0.896 47 37 42 0.787 0.894
116 # healthcare 6779 5401 6607 0.797 0.975 3189 2625 3023 0.823 0.948
117 amenity = hospital 658 658 650 1.000 0.988 508 500 494 0.984 0.972
118 amenity = pharmacy 2571 2509 2523 0.976 0.981 1343 1268 1304 0.944 0.971
119 amenity = clinic 771 769 752 0.997 0.975 466 455 447 0.976 0.959
120 amenity = doctors 927 761 846 0.821 0.913 262 100 184 0.382 0.702
121 amenity = dentist 381 132 380 0.346 0.997 295 57 291 0.193 0.986
122 building = hospital 413 413 407 1.000 0.985 302 296 294 0.980 0.974
123 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
124 emergency = * 1172 344 1166 0.294 0.995 299 280 290 0.936 0.970
125 healthcare = * 3048 2758 3010 0.905 0.988 1545 1254 1507 0.812 0.975
126 # government 5796 4234 5470 0.731 0.944 3816 2307 3481 0.605 0.912
127 amenity = post_office 1195 1171 1163 0.980 0.973 261 221 225 0.847 0.862
128 amenity = police 715 444 669 0.621 0.936 518 264 470 0.510 0.907
129 amenity = library 502 390 375 0.777 0.747 346 245 226 0.708 0.653
130 amenity = theatre 77 77 74 1.000 0.961 61 60 57 0.984 0.934
131 amenity = cinema 142 142 140 1.000 0.986 86 83 82 0.965 0.953
132 office = government 1906 869 1876 0.456 0.984 1594 601 1567 0.377 0.983
133 office = diplomatic 71 59 71 0.831 1.000 69 57 70 0.826 1.014
134 building = public 363 256 279 0.705 0.769 299 194 216 0.649 0.722
135 landuse = military 374 374 373 1.000 0.997 329 329 328 1.000 0.997
136 government = * 758 482 745 0.636 0.983 611 334 598 0.547 0.979
137 military = * 626 620 624 0.990 0.997 449 441 443 0.982 0.987
138 embassy = * 51 45 51 0.882 1.000 50 44 51 0.880 1.020
139 diplomatic = * 71 59 71 0.831 1.000 69 57 70 0.826 1.014
140 # bank 3591 3585 3581 0.998 0.997 365 357 362 0.978 0.992
141 amenity = atm 1525 1525 1523 1.000 0.999 100 98 97 0.980 0.970
142 amenity = bank 2066 2060 2058 0.997 0.996 300 294 300 0.980 1.000
143 # tourism 16158 10153 15646 0.628 0.968 11566 6014 10980 0.520 0.949
144 building = bunker 200 192 196 0.960 0.980 142 136 137 0.958 0.965
145 building = ruins 146 94 106 0.644 0.726 115 73 83 0.635 0.722
146 tourism = * 10318 6956 10040 0.674 0.973 7489 4346 7166 0.580 0.957
147 historic = * 6413 3673 6212 0.573 0.969 4761 2198 4518 0.462 0.949
148 memorial = * 2594 1072 2536 0.413 0.978 2075 660 2004 0.318 0.966
149 ruins = * 281 280 279 0.996 0.993 224 225 220 1.004 0.982
150 information = * 1077 1077 1049 1.000 0.974 374 373 349 0.997 0.933
151 attraction = * 179 179 171 1.000 0.955 156 150 145 0.962 0.929
152 artwork_type = * 959 459 901 0.479 0.940 814 361 742 0.443 0.912
153 # sport 2635 1671 2553 0.634 0.969 1902 1035 1793 0.544 0.943
154 amenity = sanatorium 100 52 99 0.520 0.990 94 49 93 0.521 0.989
155 leisure = * 2516 1570 2449 0.624 0.973 1811 963 1722 0.532 0.951
156 sport = * 788 674 751 0.855 0.953 596 479 557 0.804 0.935
157 resort = * 156 156 156 1.000 1.000 150 147 147 0.980 0.980
158 # office 5300 2033 5056 0.384 0.954 3842 751 3612 0.195 0.940
159 office = * 5300 2033 5056 0.384 0.954 3842 751 3612 0.195 0.940
160 # amenity 41112 22927 26468 0.558 0.644 18801 5173 7118 0.275 0.379
161 amenity = cafe 2510 1230 1480 0.490 0.590 1742 596 799 0.342 0.459
162 amenity = fast_food 815 456 501 0.560 0.615 450 134 174 0.298 0.387
163 amenity = community_centre 771 496 540 0.643 0.700 362 128 164 0.354 0.453
164 amenity = restaurant 612 313 364 0.511 0.595 525 245 294 0.467 0.560
165 amenity = bar 482 181 242 0.376 0.502 432 149 203 0.345 0.470
166 shop = convenience 7586 5502 5971 0.725 0.787 2528 1034 1275 0.409 0.504
167 shop = clothes 1145 487 632 0.425 0.552 686 152 242 0.222 0.353
168 shop = car_repair 1170 326 450 0.279 0.385 925 115 225 0.124 0.243
169 shop = hairdresser 1105 449 595 0.406 0.538 736 188 286 0.255 0.389
170 shop = chemist 1401 1345 1348 0.960 0.962 83 45 45 0.542 0.542
171 shop = supermarket 1163 945 998 0.813 0.858 352 179 210 0.509 0.597
172 shop = car_parts 952 430 562 0.452 0.590 504 74 150 0.147 0.298
173 shop = furniture 766 337 428 0.440 0.559 410 79 127 0.193 0.310
174 shop = hardware 741 317 422 0.428 0.570 531 146 233 0.275 0.439
175 shop = kiosk 398 277 280 0.696 0.704 211 105 110 0.498 0.521
176 shop = doityourself 756 285 380 0.377 0.503 511 108 162 0.211 0.317
177 shop = pet 495 151 207 0.305 0.418 226 48 75 0.212 0.332
178 shop = florist 535 266 315 0.497 0.589 268 62 96 0.231 0.358
179 shop = beauty 494 97 177 0.196 0.358 443 90 154 0.203 0.348
180 shop = mobile_phone 561 349 423 0.622 0.754 115 22 39 0.191 0.339
181 shop = shoes 255 114 133 0.447 0.522 148 34 53 0.230 0.358
182 shop = newsagent 539 497 497 0.922 0.922 63 25 29 0.397 0.460
183 shop = electronics 470 213 275 0.453 0.585 301 67 122 0.223 0.405
184 shop = alcohol 506 293 360 0.579 0.711 194 49 72 0.253 0.371
185 shop = jewelry 343 263 278 0.767 0.810 84 27 35 0.321 0.417
186 shop = mall 390 206 226 0.528 0.579 320 147 163 0.459 0.509
187 shop = butcher 412 187 229 0.454 0.556 221 76 91 0.344 0.412
188 shop = cosmetics 284 111 156 0.391 0.549 154 52 72 0.338 0.468
189 craft = shoemaker 229 160 175 0.699 0.764 65 12 25 0.185 0.385
190 amenity = * 6011 3332 3870 0.554 0.644 4043 1748 2127 0.432 0.526
191 shop = * 7314 3367 4011 0.460 0.548 4108 1016 1460 0.247 0.355
192 clothes = * 230 122 138 0.530 0.600 143 44 56 0.308 0.392
193 # building 25514 14507 17481 0.569 0.685 14833 6176 8658 0.416 0.584
194 building = yes 19848 11225 13842 0.566 0.697 11780 4922 7125 0.418 0.605
195 building = retail 2039 1392 1514 0.683 0.743 1171 578 685 0.494 0.585
196 building = commercial 609 231 312 0.379 0.512 555 186 268 0.335 0.483
197 building = office 307 119 198 0.388 0.645 289 103 181 0.356 0.626
198 building = house 475 188 209 0.396 0.440 383 161 180 0.420 0.470
199 building = apartments 262 133 133 0.508 0.508 231 106 106 0.459 0.459
200 building = residential 327 60 67 0.183 0.205 222 51 59 0.230 0.266
201 building = construction 189 186 187 0.984 0.989 189 186 187 0.984 0.989
202 building = kiosk 162 137 137 0.846 0.846 55 26 27 0.473 0.491
203 building = * 1296 836 882 0.645 0.681 899 520 567 0.578 0.631
204 # other 1258 519 604 0.413 0.480 1079 388 465 0.360 0.431
205 # TOTAL 349204 309653 326244 0.887 0.934 122127 89525 102079 0.733 0.836

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120235 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 118927 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25141 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7411 114394 2 0 1 0 0 0 16 22 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35909 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 141 875338 6 0 5 0 0 0 18 458 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 107 692 1 0 0 0 0 0 0 292 0.098 0.634 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.267
8 to 98 672 1 0 0 0 0 0 0 197 0.101 0.694 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.204
9 via 5 145 0 0 0 0 0 0 0 13 0.031 0.890 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.080
10 destination 487 3788 0 0 0 5 0 0 0 466 0.103 0.798 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.098
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 505 0 0 0 0 0 0 0 33 0.074 0.869 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.057
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120235 120235 120235 120235 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 118927 118927 118927 118927 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25141 25141 25141 25141 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 121846 121824 121807 121806 1.000 1.000 1.000 2262 2256 2253 2249 0.997 0.996 0.994
4 addr:place 38225 38173 38171 38172 0.999 0.999 0.999 1277 1238 1236 1229 0.969 0.968 0.962
5 addr:street 875966 875508 875485 875484 0.999 0.999 0.999 9589 9410 9395 9543 0.981 0.980 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1092 800 800 799 0.733 0.733 0.732 439 322 322 323 0.733 0.733 0.736
8 to 968 771 771 770 0.796 0.796 0.795 461 342 342 343 0.742 0.742 0.744
9 via 163 150 150 150 0.920 0.920 0.920 74 66 66 66 0.892 0.892 0.892
10 destination 4746 4280 4280 4280 0.902 0.902 0.902 669 557 555 558 0.833 0.830 0.834
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 548 548 548 0.943 0.943 0.943 129 115 115 115 0.891 0.891 0.891
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45171 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 317 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4939 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38514 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1259 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22614 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22446 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1 11872 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 1 11816 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 3011 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 3 70 0 75 0 0 0 0 5 0.020 0.458 0.000 0.490 0.000 0.000 0.000 0.000 0.033
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 3 24 0 71 0 0 0 0 0 0.031 0.245 0.000 0.724 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
36 # natural 4 696 0 43 0 0 0 0 5 0.005 0.930 0.000 0.057 0.000 0.000 0.000 0.000 0.007
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 1 112 0 29 0 0 0 0 0 0.007 0.789 0.000 0.204 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 1 513 0 2 0 0 0 0 0 0.002 0.994 0.000 0.004 0.000 0.000 0.000 0.000 0.000
42 natural = * 2 55 0 9 0 0 0 0 5 0.028 0.775 0.000 0.127 0.000 0.000 0.000 0.000 0.070
43 ele = * 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 1 0 0 26 0 0 0 2 0.000 0.034 0.000 0.000 0.897 0.000 0.000 0.000 0.069
45 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 2 0 1 0 0 0 0 8 0.000 0.182 0.000 0.091 0.000 0.000 0.000 0.000 0.727
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
194 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 # other 0 0 0 216 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
205 # TOTAL 9 56903 1 344 26 0 1 0 23 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45173 45173 45173 1.000 1.000 10 10 10 1.000 1.000
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 317 317 317 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4941 4941 4941 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38514 38514 38514 1.000 1.000 5 5 5 1.000 1.000
11 place = isolated_dwelling 1259 1259 1259 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22615 22615 22615 1.000 1.000 10 10 10 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22447 22447 22447 1.000 1.000 9 9 9 1.000 1.000
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 11875 11874 11873 1.000 1.000 6 5 5 0.833 0.833
20 place = locality 11819 11818 11817 1.000 1.000 6 5 5 0.833 0.833
21 abandoned:place = * 3011 3011 3011 1.000 1.000 4 4 4 1.000 1.000
22 # suburb 153 148 148 0.967 0.967 19 12 12 0.632 0.632
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 26 26 26 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 98 98 98 1.000 1.000 11 9 9 0.818 0.818
34 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
35 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
36 # natural 748 743 743 0.993 0.993 12 8 8 0.667 0.667
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
39 landuse = forest 142 142 142 1.000 1.000 3 2 2 0.667 0.667
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 516 516 516 1.000 1.000 6 5 5 0.833 0.833
42 natural = * 71 66 66 0.930 0.930 5 2 2 0.400 0.400
43 ele = * 17 17 17 1.000 1.000 3 3 3 1.000 1.000
44 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
45 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
49 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
71 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
84 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 11 3 3 0.273 0.273 6 2 2 0.333 0.333
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
92 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
93 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 7 1 1 0.143 0.143 3 1 1 0.333 0.333
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
147 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
194 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
204 # other 216 216 216 1.000 1.000 1 1 1 1.000 1.000
205 # TOTAL 57307 57258 57282 0.999 1.000 40 19 20 0.475 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 30 0 3 0 0 0 0 0 0.000 0.909 0.000 0.091 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 21 0 3 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 20 0 9 0 0 0 0 0 0.000 0.690 0.000 0.310 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 57 0 1 0 0 0 0 0 0.000 0.983 0.000 0.017 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
205 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 33 33 33 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
20 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
21 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
22 # suburb 29 29 29 1.000 1.000 6 4 4 0.667 0.667
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
34 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 58 58 58 1.000 1.000 4 3 3 0.750 0.750
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 6 6 6 1.000 1.000 2 2 2 1.000 1.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
205 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 391 2491 3 0 58 0 0 0 0 0.133 0.846 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 267 1562 0 0 2 0 0 0 0 0.146 0.853 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 361 2345 3 0 56 0 0 0 0 0.131 0.848 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 4 34 0 0 0 0 0 0 0 0.105 0.895 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 1 0 0 0 0 139 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.897
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
71 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
72 type = route 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
79 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
84 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
85 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
88 # infrastructure 16 17 0 76 1 1 0 0 253 0.044 0.047 0.000 0.209 0.003 0.003 0.000 0.000 0.695
89 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
92 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
93 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 # education 1 0 0 12 2 0 1 3 129 0.007 0.000 0.000 0.081 0.014 0.000 0.007 0.020 0.872
105 landuse = education 0 0 0 5 0 0 1 2 25 0.000 0.000 0.000 0.152 0.000 0.000 0.030 0.061 0.758
106 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
107 amenity = college 0 0 0 3 1 0 0 1 37 0.000 0.000 0.000 0.071 0.024 0.000 0.000 0.024 0.881
108 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
109 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
110 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
117 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
126 # government 0 1 0 3 1 2 1 0 95 0.000 0.010 0.000 0.029 0.010 0.019 0.010 0.000 0.922
127 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
128 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
129 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
137 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
154 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 1 0 1 0 0 1 0 11 0.000 0.071 0.000 0.071 0.000 0.000 0.071 0.000 0.786
156 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
157 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 1 0 0 0 0 22 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.000 0.957
159 office = * 0 0 0 1 0 0 0 0 22 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.000 0.957
160 # amenity 1 0 0 6 3 1 1 0 47 0.017 0.000 0.000 0.102 0.051 0.017 0.017 0.000 0.797
161 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
164 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 6 2 1 1 0 31 0.000 0.000 0.000 0.146 0.049 0.024 0.024 0.000 0.756
191 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 1 0 0 1 1 1 2 0 76 0.012 0.000 0.000 0.012 0.012 0.012 0.024 0.000 0.927
194 building = yes 1 0 0 1 0 1 2 0 65 0.014 0.000 0.000 0.014 0.000 0.014 0.029 0.000 0.929
195 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
204 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
205 # TOTAL 401 2493 3 114 66 4 4 3 758 0.104 0.648 0.001 0.030 0.017 0.001 0.001 0.001 0.197

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2943 2885 2940 0.980 0.999 1970 1916 1992 0.973 1.011
16 place = allotments 1831 1829 1831 0.999 1.000 1293 1291 1322 0.998 1.022
17 landuse = allotments 2765 2709 2762 0.980 0.999 1917 1865 1943 0.973 1.014
18 allotments = * 38 38 38 1.000 1.000 31 31 31 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 155 16 16 0.103 0.103 150 13 13 0.087 0.087
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
35 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
36 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
60 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
71 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
72 type = route 3 3 3 1.000 1.000 3 3 3 1.000 1.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 10 3 3 0.300 0.300 5 1 1 0.200 0.200
79 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
83 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
84 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
85 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
88 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
89 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
92 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
93 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
98 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 # education 148 14 18 0.095 0.122 131 14 18 0.107 0.137
105 landuse = education 33 6 7 0.182 0.212 31 6 7 0.194 0.226
106 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
107 amenity = college 42 3 5 0.071 0.119 36 3 5 0.083 0.139
108 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
109 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
110 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
111 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
112 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
116 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
117 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
120 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
121 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
122 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
125 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
126 # government 103 7 7 0.068 0.068 102 7 6 0.069 0.059
127 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
128 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
129 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
130 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
135 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
136 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
137 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
143 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 15 3 2 0.200 0.133 15 3 2 0.200 0.133
154 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 leisure = * 14 3 2 0.214 0.143 14 3 2 0.214 0.143
156 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
157 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
158 # office 23 1 1 0.043 0.043 21 1 1 0.048 0.048
159 office = * 23 1 1 0.043 0.043 21 1 1 0.048 0.048
160 # amenity 59 9 11 0.153 0.186 56 9 11 0.161 0.196
161 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
162 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
164 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 41 8 9 0.195 0.220 40 8 9 0.200 0.225
191 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 82 5 4 0.061 0.049 80 5 4 0.062 0.050
194 building = yes 70 5 3 0.071 0.043 68 5 3 0.074 0.044
195 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
196 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
197 building = office 3 0 0 0.000 0.000 3 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
204 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
205 # TOTAL 3846 3019 3081 0.785 0.801 2789 2043 2124 0.733 0.762

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2881 3 0 57 1 0 1 0 0.000 0.979 0.001 0.000 0.019 0.000 0.000 0.000 0.000
16 place = allotments 0 1829 0 0 2 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2705 3 0 55 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 0 38 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 16 1 6 0 1 0 0 63 0.000 0.184 0.011 0.069 0.000 0.011 0.000 0.000 0.724
23 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
34 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
35 landuse = * 0 0 1 6 0 0 0 0 36 0.000 0.000 0.023 0.140 0.000 0.000 0.000 0.000 0.837
36 # natural 0 1 0 2 0 0 2 0 19 0.000 0.042 0.000 0.083 0.000 0.000 0.083 0.000 0.792
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
41 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
42 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
53 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 105 21819 2 39 0 15 71 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 2 2087 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
60 highway = secondary 6 1421 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
61 highway = tertiary 88 16929 2 31 0 15 34 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
62 highway = unclassified 3 506 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
63 highway = residential 3 403 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 46 0 1 0 0 0 0 0 0.000 0.979 0.000 0.021 0.000 0.000 0.000 0.000 0.000
65 highway = track 3 85 0 1 0 0 2 0 0 0.033 0.934 0.000 0.011 0.000 0.000 0.022 0.000 0.000
66 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 9 1606 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
70 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
71 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
79 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
84 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
85 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
88 # infrastructure 17 225 1 19 1 2 2 0 546 0.021 0.277 0.001 0.023 0.001 0.002 0.002 0.000 0.672
89 amenity = fuel 15 0 0 0 0 0 0 0 128 0.105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.895
90 building = service 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 28 0 11 1 0 1 0 328 0.000 0.076 0.000 0.030 0.003 0.000 0.003 0.000 0.889
92 power = * 0 0 1 2 0 0 0 0 107 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
93 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
94 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
96 embankment = * 2 195 0 6 0 2 0 0 3 0.010 0.938 0.000 0.029 0.000 0.010 0.000 0.000 0.014
97 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
98 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
104 # education 0 8 1 21 3 1 4 3 733 0.000 0.010 0.001 0.027 0.004 0.001 0.005 0.004 0.947
105 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
106 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
108 amenity = school 0 6 1 10 2 0 1 0 389 0.000 0.015 0.002 0.024 0.005 0.000 0.002 0.000 0.951
109 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
110 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
111 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
112 building = school 0 0 0 1 0 1 0 2 31 0.000 0.000 0.000 0.029 0.000 0.029 0.000 0.057 0.886
113 building = kindergarten 0 0 0 0 0 0 1 1 24 0.000 0.000 0.000 0.000 0.000 0.000 0.038 0.038 0.923
114 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 2 1 4 2 0 0 0 242 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
117 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
118 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = clinic 0 0 1 1 1 0 0 0 43 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.935
120 amenity = doctors 0 2 0 1 0 0 0 0 16 0.000 0.105 0.000 0.053 0.000 0.000 0.000 0.000 0.842
121 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
124 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
125 healthcare = * 0 2 1 3 1 0 0 0 75 0.000 0.024 0.012 0.037 0.012 0.000 0.000 0.000 0.915
126 # government 0 1 0 48 0 0 2 1 191 0.000 0.004 0.000 0.198 0.000 0.000 0.008 0.004 0.786
127 amenity = post_office 0 0 0 40 0 0 0 0 62 0.000 0.000 0.000 0.392 0.000 0.000 0.000 0.000 0.608
128 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
129 amenity = library 0 0 0 3 0 0 0 0 11 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.000 0.786
130 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 4 0 0 0 1 74 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.013 0.937
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
136 government = * 0 0 0 3 0 0 0 1 46 0.000 0.000 0.000 0.060 0.000 0.000 0.000 0.020 0.920
137 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
141 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
143 # tourism 0 9 0 2 2 0 0 0 35 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.000 0.729
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
147 historic = * 0 9 0 0 1 0 0 0 6 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.000 0.375
148 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 # sport 0 0 1 3 0 0 0 0 41 0.000 0.000 0.022 0.067 0.000 0.000 0.000 0.000 0.911
154 amenity = sanatorium 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 0 1 3 0 0 0 0 37 0.000 0.000 0.024 0.073 0.000 0.000 0.000 0.000 0.902
156 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
157 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
158 # office 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
159 office = * 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
160 # amenity 15 11 0 10 1 0 0 3 314 0.042 0.031 0.000 0.028 0.003 0.000 0.000 0.008 0.887
161 amenity = cafe 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
163 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
164 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
167 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
168 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
170 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
176 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
187 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 0 3 0 4 0 0 0 0 98 0.000 0.029 0.000 0.038 0.000 0.000 0.000 0.000 0.933
191 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
192 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 3 0 1 18 2 1 0 0 342 0.008 0.000 0.003 0.049 0.005 0.003 0.000 0.000 0.932
194 building = yes 1 0 1 15 1 0 0 0 251 0.004 0.000 0.004 0.056 0.004 0.000 0.000 0.000 0.933
195 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
196 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 2 0 1 0 0 11 0.000 0.000 0.000 0.143 0.000 0.071 0.000 0.000 0.786
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 0 0 0 1 0 0 0 13 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
204 # other 0 0 0 0 2 0 1 0 27 0.000 0.000 0.000 0.000 0.067 0.000 0.033 0.000 0.900
205 # TOTAL 122 24731 10 163 67 20 81 8 2208 0.004 0.902 0.000 0.006 0.002 0.001 0.003 0.000 0.081

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2943 2885 2940 0.980 0.999 1974 1919 1995 0.972 1.011
16 place = allotments 1831 1829 1831 0.999 1.000 1295 1293 1324 0.998 1.022
17 landuse = allotments 2765 2709 2762 0.980 0.999 1921 1868 1946 0.972 1.013
18 allotments = * 38 38 38 1.000 1.000 31 31 31 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 87 24 23 0.276 0.264 83 21 20 0.253 0.241
23 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
24 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 6 0 0 0.000 0.000 6 0 0 0.000 0.000
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
33 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
34 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
35 landuse = * 43 7 6 0.163 0.140 43 7 6 0.163 0.140
36 # natural 24 5 3 0.208 0.125 24 5 3 0.208 0.125
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
41 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
42 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
53 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 22063 22051 21978 0.999 0.996 4815 4805 4771 0.998 0.991
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
59 highway = primary 2096 2096 2089 1.000 0.997 76 76 75 1.000 0.987
60 highway = secondary 1451 1451 1427 1.000 0.983 161 160 155 0.994 0.963
61 highway = tertiary 17111 17099 17063 0.999 0.997 4410 4403 4376 0.998 0.992
62 highway = unclassified 516 516 512 1.000 0.992 291 290 288 0.997 0.990
63 highway = residential 406 406 406 1.000 1.000 287 287 287 1.000 1.000
64 highway = service 47 47 47 1.000 1.000 35 35 35 1.000 1.000
65 highway = track 91 91 89 1.000 0.978 73 73 72 1.000 0.986
66 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
69 bridge = * 1622 1622 1619 1.000 0.998 1049 1048 1044 0.999 0.995
70 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
71 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
72 type = route 12 3 3 0.250 0.250 12 3 3 0.250 0.250
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
79 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
83 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
84 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
85 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
88 # infrastructure 813 266 264 0.327 0.325 623 120 118 0.193 0.189
89 amenity = fuel 143 15 15 0.105 0.105 110 15 15 0.136 0.136
90 building = service 5 0 0 0.000 0.000 5 0 0 0.000 0.000
91 barrier = * 369 40 40 0.108 0.108 367 39 39 0.106 0.106
92 power = * 110 3 2 0.027 0.018 102 3 2 0.029 0.020
93 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
94 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
96 embankment = * 208 205 205 0.986 0.986 62 60 60 0.968 0.968
97 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
98 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
104 # education 774 35 36 0.045 0.047 769 35 36 0.046 0.047
105 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
106 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
107 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
108 amenity = school 409 18 18 0.044 0.044 409 18 18 0.044 0.044
109 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
110 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
111 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
112 building = school 35 2 4 0.057 0.114 35 2 4 0.057 0.114
113 building = kindergarten 26 1 1 0.038 0.038 26 1 1 0.038 0.038
114 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
115 office = educational_institution 2 0 0 0.000 0.000 2 0 0 0.000 0.000
116 # healthcare 251 7 8 0.028 0.032 240 6 7 0.025 0.029
117 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
118 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
119 amenity = clinic 46 2 2 0.043 0.043 44 2 2 0.045 0.045
120 amenity = doctors 19 3 3 0.158 0.158 18 2 2 0.111 0.111
121 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
122 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
123 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
124 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
125 healthcare = * 82 6 6 0.073 0.073 80 5 5 0.062 0.062
126 # government 243 51 50 0.210 0.206 233 42 41 0.180 0.176
127 amenity = post_office 102 40 40 0.392 0.392 93 31 31 0.333 0.333
128 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
129 amenity = library 14 3 3 0.214 0.214 14 3 3 0.214 0.214
130 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 79 4 5 0.051 0.063 79 4 5 0.051 0.063
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 13 0 0 0.000 0.000 13 0 0 0.000 0.000
135 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
136 government = * 50 3 4 0.060 0.080 50 3 4 0.060 0.080
137 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
141 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
142 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
143 # tourism 48 11 13 0.229 0.271 40 3 5 0.075 0.125
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
147 historic = * 16 9 10 0.562 0.625 8 1 2 0.125 0.250
148 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
153 # sport 45 4 3 0.089 0.067 45 4 3 0.089 0.067
154 amenity = sanatorium 4 0 0 0.000 0.000 4 0 0 0.000 0.000
155 leisure = * 41 4 3 0.098 0.073 41 4 3 0.098 0.073
156 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
157 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
158 # office 118 8 7 0.068 0.059 114 8 7 0.070 0.061
159 office = * 118 8 7 0.068 0.059 114 8 7 0.070 0.061
160 # amenity 354 36 40 0.102 0.113 333 36 38 0.108 0.114
161 amenity = cafe 17 0 0 0.000 0.000 16 0 0 0.000 0.000
162 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
163 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
164 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
165 amenity = bar 5 0 0 0.000 0.000 5 0 0 0.000 0.000
166 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
167 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
168 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
169 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
170 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
171 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
172 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
173 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
174 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
175 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
176 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
185 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
186 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
187 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 amenity = * 105 7 7 0.067 0.067 105 7 7 0.067 0.067
191 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
192 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
193 # building 367 23 24 0.063 0.065 364 22 23 0.060 0.063
194 building = yes 269 17 17 0.063 0.063 268 16 16 0.060 0.060
195 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
196 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
197 building = office 14 3 3 0.214 0.214 14 3 3 0.214 0.214
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
203 building = * 14 0 1 0.000 0.071 14 0 1 0.000 0.071
204 # other 30 1 2 0.033 0.067 30 1 2 0.033 0.067
205 # TOTAL 27410 25127 25111 0.917 0.916 9073 6898 6938 0.760 0.765

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2942 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1831 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2764 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 38 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 2942 0 1 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2942 2942 1.000 1.000 5 5 5 1.000 1.000
16 place = allotments 1831 1831 1831 1.000 1.000 4 4 4 1.000 1.000
17 landuse = allotments 2764 2764 2764 1.000 1.000 5 5 5 1.000 1.000
18 allotments = * 38 38 38 1.000 1.000 1 1 1 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 2945 2943 2943 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 0 0 0 0 0 0 0 0 4184 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 763 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 0 0 0 0 0 0 0 400 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 power = * 0 0 0 0 0 0 0 0 3944 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 1080 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 88 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = yes 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 0 0 0 0 0 0 0 4196 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 67 0 0 0.000 0.000 5 0 0 0.000 0.000
84 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
85 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
88 # infrastructure 4184 0 0 0.000 0.000 37 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 763 0 0 0.000 0.000 22 0 0 0.000 0.000
91 barrier = * 400 0 0 0.000 0.000 6 0 0 0.000 0.000
92 power = * 3944 0 0 0.000 0.000 30 0 0 0.000 0.000
93 substation = * 1080 0 0 0.000 0.000 24 0 0 0.000 0.000
94 pipeline = * 88 0 0 0.000 0.000 5 0 0 0.000 0.000
95 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 48 0 0 0.000 0.000 9 0 0 0.000 0.000
194 building = yes 15 0 0 0.000 0.000 8 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 33 0 0 0.000 0.000 3 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 4196 0 0 0.000 0.000 41 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 5 0 0 0 0 300 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
23 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 0 0 4 0 0 0 0 53 0.000 0.000 0.000 0.070 0.000 0.000 0.000 0.000 0.930
25 landuse = construction 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 80 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 leisure = park 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 # natural 0 0 0 0 0 0 0 0 198 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 # public_transport 0 1 0 1265 20 0 3 0 9770 0.000 0.000 0.000 0.114 0.002 0.000 0.000 0.000 0.883
71 highway = bus_stop 0 0 0 637 9 0 0 0 4174 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
72 type = route 0 0 0 0 0 0 3 0 945 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
73 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
76 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 public_transport = * 0 1 0 1265 20 0 0 0 7732 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
79 route = * 0 0 0 0 0 0 3 0 965 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
80 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 railway = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 2 0 0 1 0 510 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
84 landuse = industrial 0 0 0 2 0 0 1 0 311 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.990
85 building = industrial 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 0 1 0 491 35 3 0 2 3780 0.000 0.000 0.000 0.114 0.008 0.001 0.000 0.000 0.877
89 amenity = fuel 0 0 0 5 0 0 0 1 1005 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
90 building = service 0 0 0 318 30 0 0 1 600 0.000 0.000 0.000 0.335 0.032 0.000 0.000 0.001 0.632
91 barrier = * 0 0 0 2 4 0 0 0 726 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
92 power = * 0 1 0 403 32 0 0 1 2010 0.000 0.000 0.000 0.165 0.013 0.000 0.000 0.000 0.821
93 substation = * 0 0 0 466 26 3 0 1 1258 0.000 0.000 0.000 0.266 0.015 0.002 0.000 0.001 0.717
94 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
95 man_made = * 0 0 0 0 1 0 0 0 525 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
96 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # religion 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
98 amenity = place_of_worship 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 religion = * 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
104 # education 0 2 0 0 0 0 0 0 304 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.000 0.993
105 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
106 amenity = university 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 2 0 0 0 0 0 0 19 0.000 0.095 0.000 0.000 0.000 0.000 0.000 0.000 0.905
108 amenity = school 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 0 0 1 1 2 0 0 2800 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
117 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = pharmacy 0 0 0 1 0 2 0 0 1613 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
119 amenity = clinic 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
120 amenity = doctors 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 1 0 0 1054 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
126 # government 0 248 0 126 0 0 2 0 570 0.000 0.262 0.000 0.133 0.000 0.000 0.002 0.000 0.603
127 amenity = post_office 0 248 0 124 0 0 0 0 369 0.000 0.335 0.000 0.167 0.000 0.000 0.000 0.000 0.498
128 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
130 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 office = government 0 0 0 1 0 0 1 0 65 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.970
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 1 0 0 0 0 0 0 27 0.000 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.964
135 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
137 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 30 0 1 37 53 11 0 0 3458 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
141 amenity = atm 29 0 1 36 53 6 0 0 2384 0.012 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
142 amenity = bank 1 0 0 1 0 5 0 0 1074 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.994
143 # tourism 0 0 0 0 0 0 0 0 744 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 731 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 # sport 0 0 0 0 0 0 0 0 219 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 0 0 0 0 0 0 0 207 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
159 office = * 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
160 # amenity 10 50 0 221 88 5 56 0 12434 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.967
161 amenity = cafe 0 0 0 1 0 0 0 0 371 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
162 amenity = fast_food 0 0 0 0 0 0 0 0 303 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 0 0 0 3 0 1 1 0 2875 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
167 shop = clothes 0 0 0 0 0 0 0 0 417 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
169 shop = hairdresser 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = supermarket 0 0 0 0 0 0 0 0 590 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 325 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
176 shop = doityourself 0 0 0 0 0 0 0 0 112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 314 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 110 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
183 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = butcher 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 10 49 0 179 86 4 5 0 2193 0.004 0.019 0.000 0.071 0.034 0.002 0.002 0.000 0.868
191 shop = * 0 0 0 16 0 0 46 0 2246 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
192 clothes = * 0 0 0 0 0 0 0 0 195 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 1 84 0 54 0 1 3 1 2973 0.000 0.027 0.000 0.017 0.000 0.000 0.001 0.000 0.954
194 building = yes 1 81 0 40 0 0 1 1 1748 0.001 0.043 0.000 0.021 0.000 0.000 0.001 0.001 0.934
195 building = retail 0 0 0 4 0 1 2 0 711 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
196 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
197 building = office 0 0 0 1 0 0 0 0 20 0.000 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.952
198 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 building = apartments 0 0 0 0 0 0 0 0 219 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 2 0 9 0 0 0 0 126 0.000 0.015 0.000 0.066 0.000 0.000 0.000 0.000 0.920
204 # other 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 40 302 1 2143 197 22 63 2 35303 0.001 0.008 0.000 0.056 0.005 0.001 0.002 0.000 0.927

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 305 5 5 0.016 0.016 213 3 3 0.014 0.014
23 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
24 landuse = commercial 57 4 4 0.070 0.070 24 3 3 0.125 0.125
25 landuse = construction 29 0 0 0.000 0.000 24 0 0 0.000 0.000
26 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 80 0 0 0.000 0.000 45 0 0 0.000 0.000
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 leisure = park 12 0 0 0.000 0.000 12 0 0 0.000 0.000
31 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
32 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
33 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
35 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
36 # natural 198 0 0 0.000 0.000 32 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
40 leisure = nature_reserve 9 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
42 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
43 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
44 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
54 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
55 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
56 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
69 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
70 # public_transport 11059 1269 1286 0.115 0.116 159 5 4 0.031 0.025
71 highway = bus_stop 4820 637 646 0.132 0.134 69 2 3 0.029 0.043
72 type = route 948 3 0 0.003 0.000 46 2 0 0.043 0.000
73 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
74 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
75 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
76 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
77 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
78 public_transport = * 9018 1266 1286 0.140 0.143 95 3 4 0.032 0.042
79 route = * 968 3 0 0.003 0.000 50 2 0 0.040 0.000
80 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
81 railway = * 1057 0 0 0.000 0.000 21 0 0 0.000 0.000
82 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
83 # industrial 513 3 2 0.006 0.004 276 2 1 0.007 0.004
84 landuse = industrial 314 3 2 0.010 0.006 192 2 1 0.010 0.005
85 building = industrial 98 0 0 0.000 0.000 75 0 0 0.000 0.000
86 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
87 industrial = * 147 0 0 0.000 0.000 73 0 0 0.000 0.000
88 # infrastructure 4312 495 532 0.115 0.123 580 16 19 0.028 0.033
89 amenity = fuel 1011 5 6 0.005 0.006 74 3 4 0.041 0.054
90 building = service 949 318 349 0.335 0.368 79 8 9 0.101 0.114
91 barrier = * 732 2 6 0.003 0.008 164 1 1 0.006 0.006
92 power = * 2447 404 437 0.165 0.179 174 10 10 0.057 0.057
93 substation = * 1754 469 496 0.267 0.283 98 12 13 0.122 0.133
94 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
95 man_made = * 526 0 1 0.000 0.002 223 0 1 0.000 0.004
96 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
97 # religion 16 1 0 0.062 0.000 14 1 0 0.071 0.000
98 amenity = place_of_worship 5 1 0 0.200 0.000 5 1 0 0.200 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
103 religion = * 16 1 0 0.062 0.000 14 1 0 0.071 0.000
104 # education 306 2 2 0.007 0.007 182 2 2 0.011 0.011
105 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
106 amenity = university 38 0 0 0.000 0.000 19 0 0 0.000 0.000
107 amenity = college 21 2 2 0.095 0.095 15 2 2 0.133 0.133
108 amenity = school 41 0 0 0.000 0.000 34 0 0 0.000 0.000
109 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
110 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
111 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
112 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
113 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
114 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
115 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 # healthcare 2804 3 4 0.001 0.001 581 3 4 0.005 0.007
117 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
118 amenity = pharmacy 1616 3 3 0.002 0.002 346 3 3 0.009 0.009
119 amenity = clinic 80 0 1 0.000 0.013 57 0 1 0.000 0.018
120 amenity = doctors 53 0 0 0.000 0.000 38 0 0 0.000 0.000
121 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
122 building = hospital 23 0 0 0.000 0.000 13 0 0 0.000 0.000
123 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
124 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
125 healthcare = * 1055 1 1 0.001 0.001 338 1 1 0.003 0.003
126 # government 946 376 374 0.397 0.395 185 7 5 0.038 0.027
127 amenity = post_office 741 372 372 0.502 0.502 24 3 3 0.125 0.125
128 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
129 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
130 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
132 office = government 67 2 1 0.030 0.015 59 2 1 0.034 0.017
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 28 1 1 0.036 0.036 25 1 1 0.040 0.040
135 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
136 government = * 36 1 1 0.028 0.028 33 1 1 0.030 0.030
137 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 3590 79 131 0.022 0.036 170 13 15 0.076 0.088
141 amenity = atm 2509 72 124 0.029 0.049 136 11 13 0.081 0.096
142 amenity = bank 1081 7 7 0.006 0.006 81 6 6 0.074 0.074
143 # tourism 744 0 0 0.000 0.000 610 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 731 0 0 0.000 0.000 598 0 0 0.000 0.000
147 historic = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 67 0 0 0.000 0.000 35 0 0 0.000 0.000
151 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
152 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
153 # sport 219 0 0 0.000 0.000 183 0 0 0.000 0.000
154 amenity = sanatorium 12 0 0 0.000 0.000 11 0 0 0.000 0.000
155 leisure = * 207 0 0 0.000 0.000 173 0 0 0.000 0.000
156 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
157 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
158 # office 834 2 2 0.002 0.002 314 2 2 0.006 0.006
159 office = * 834 2 2 0.002 0.002 314 2 2 0.006 0.006
160 # amenity 12864 342 374 0.027 0.029 4187 16 16 0.004 0.004
161 amenity = cafe 372 1 1 0.003 0.003 268 1 1 0.004 0.004
162 amenity = fast_food 303 0 0 0.000 0.000 143 0 0 0.000 0.000
163 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
164 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
165 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
166 shop = convenience 2880 5 4 0.002 0.001 656 4 3 0.006 0.005
167 shop = clothes 417 0 0 0.000 0.000 147 0 0 0.000 0.000
168 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
169 shop = hairdresser 134 0 0 0.000 0.000 117 0 0 0.000 0.000
170 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
171 shop = supermarket 590 0 0 0.000 0.000 85 0 0 0.000 0.000
172 shop = car_parts 325 0 0 0.000 0.000 153 0 0 0.000 0.000
173 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
174 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
175 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
176 shop = doityourself 112 0 0 0.000 0.000 102 0 0 0.000 0.000
177 shop = pet 305 0 0 0.000 0.000 59 0 0 0.000 0.000
178 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
179 shop = beauty 65 0 0 0.000 0.000 61 0 0 0.000 0.000
180 shop = mobile_phone 314 0 0 0.000 0.000 41 0 0 0.000 0.000
181 shop = shoes 110 0 0 0.000 0.000 28 0 0 0.000 0.000
182 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
183 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
184 shop = alcohol 113 0 0 0.000 0.000 53 0 0 0.000 0.000
185 shop = jewelry 280 0 0 0.000 0.000 23 0 0 0.000 0.000
186 shop = mall 75 0 0 0.000 0.000 41 0 0 0.000 0.000
187 shop = butcher 99 0 0 0.000 0.000 70 0 0 0.000 0.000
188 shop = cosmetics 29 0 0 0.000 0.000 25 0 0 0.000 0.000
189 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
190 amenity = * 2526 247 328 0.098 0.130 878 4 6 0.005 0.007
191 shop = * 2308 62 16 0.027 0.007 1055 4 3 0.004 0.003
192 clothes = * 195 0 0 0.000 0.000 57 0 0 0.000 0.000
193 # building 3117 143 141 0.046 0.045 1700 14 14 0.008 0.008
194 building = yes 1872 123 123 0.066 0.066 1126 9 9 0.008 0.008
195 building = retail 718 7 5 0.010 0.007 325 2 2 0.006 0.006
196 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
197 building = office 21 1 1 0.048 0.048 21 1 1 0.048 0.048
198 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
199 building = apartments 219 0 0 0.000 0.000 196 0 0 0.000 0.000
200 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
201 building = construction 14 0 0 0.000 0.000 11 0 0 0.000 0.000
202 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
203 building = * 137 11 11 0.080 0.080 89 4 4 0.045 0.045
204 # other 166 0 0 0.000 0.000 95 0 0 0.000 0.000
205 # TOTAL 38073 2571 2706 0.068 0.071 7194 61 62 0.008 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 2 0 0 3 0 0 0 0 46 0.039 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.902
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 2 0 0 2 0 0 0 0 39 0.047 0.000 0.000 0.047 0.000 0.000 0.000 0.000 0.907
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 2 0 0 19 30 0 0 0 875 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
89 amenity = fuel 2 0 0 19 30 0 0 0 874 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 62 0 0 0 0 88 0.000 0.000 0.000 0.413 0.000 0.000 0.000 0.000 0.587
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 62 0 0 0 0 70 0.000 0.000 0.000 0.470 0.000 0.000 0.000 0.000 0.530
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 62 0 0 0 0 55 0.000 0.000 0.000 0.530 0.000 0.000 0.000 0.000 0.470
126 # government 0 167 0 2 1 0 0 0 19 0.000 0.884 0.000 0.011 0.005 0.000 0.000 0.000 0.101
127 amenity = post_office 0 167 0 0 0 0 0 0 18 0.000 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.097
128 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 1 0 1 1 0 0 0 0 0.000 0.333 0.000 0.333 0.333 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 506 0 2 280 8 1 0 0 595 0.364 0.000 0.001 0.201 0.006 0.001 0.000 0.000 0.427
141 amenity = atm 264 0 1 149 2 1 0 0 187 0.437 0.000 0.002 0.247 0.003 0.002 0.000 0.000 0.310
142 amenity = bank 242 0 1 131 6 0 0 0 408 0.307 0.000 0.001 0.166 0.008 0.000 0.000 0.000 0.518
143 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 1 0 0 121 0 0 0 0 46 0.006 0.000 0.000 0.720 0.000 0.000 0.000 0.000 0.274
159 office = * 1 0 0 121 0 0 0 0 46 0.006 0.000 0.000 0.720 0.000 0.000 0.000 0.000 0.274
160 # amenity 2 0 11 250 132 0 0 8 2121 0.001 0.000 0.004 0.099 0.052 0.000 0.000 0.003 0.840
161 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 76 0 0 0 172 0.000 0.000 0.000 0.000 0.306 0.000 0.000 0.000 0.694
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 6 20 0 0 6 1000 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
167 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
168 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 231 0 0 0 0 3 0.000 0.000 0.000 0.987 0.000 0.000 0.000 0.000 0.013
171 shop = supermarket 0 0 0 0 24 0 0 2 135 0.000 0.000 0.000 0.000 0.149 0.000 0.000 0.012 0.839
172 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
176 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 0 0 0 0 0 106 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 2 0 0 2 1 0 0 0 233 0.008 0.000 0.000 0.008 0.004 0.000 0.000 0.000 0.979
191 shop = * 0 0 0 5 7 0 0 0 304 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
192 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
193 # building 31 59 0 61 38 0 0 4 504 0.044 0.085 0.000 0.088 0.055 0.000 0.000 0.006 0.723
194 building = yes 30 54 0 49 26 0 0 3 317 0.063 0.113 0.000 0.102 0.054 0.000 0.000 0.006 0.662
195 building = retail 0 1 0 3 11 0 0 0 114 0.000 0.008 0.000 0.023 0.085 0.000 0.000 0.000 0.884
196 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
197 building = office 0 0 0 5 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
203 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
204 # other 1 0 0 0 3 0 0 0 10 0.071 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.714
205 # TOTAL 511 167 13 715 169 1 0 8 3402 0.102 0.033 0.003 0.143 0.034 0.000 0.000 0.002 0.682

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 51 5 5 0.098 0.098 6 3 3 0.500 0.500
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 43 4 4 0.093 0.093 6 3 3 0.500 0.500
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
84 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
85 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 926 21 51 0.023 0.055 23 3 4 0.130 0.174
89 amenity = fuel 925 21 51 0.023 0.055 22 3 4 0.136 0.182
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 150 62 62 0.413 0.413 27 2 2 0.074 0.074
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 132 62 62 0.470 0.470 23 2 2 0.087 0.087
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 7 0 0 0.000 0.000 2 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 117 62 62 0.530 0.530 25 2 2 0.080 0.080
126 # government 189 169 170 0.894 0.899 7 2 3 0.286 0.429
127 amenity = post_office 185 167 167 0.903 0.903 4 1 1 0.250 0.250
128 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 3 2 3 0.667 1.000 3 2 3 0.667 1.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 1392 789 795 0.567 0.571 42 24 23 0.571 0.548
141 amenity = atm 604 415 416 0.687 0.689 32 18 17 0.562 0.531
142 amenity = bank 788 374 379 0.475 0.481 30 22 22 0.733 0.733
143 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 168 122 122 0.726 0.726 16 3 3 0.188 0.188
159 office = * 168 122 122 0.726 0.726 16 3 3 0.188 0.188
160 # amenity 2524 263 392 0.104 0.155 164 9 19 0.055 0.116
161 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
162 amenity = fast_food 248 0 76 0.000 0.306 16 0 8 0.000 0.500
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 1032 6 32 0.006 0.031 26 1 3 0.038 0.115
167 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
168 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 234 231 231 0.987 0.987 3 3 2 1.000 0.667
171 shop = supermarket 161 0 26 0.000 0.161 14 0 1 0.000 0.071
172 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
173 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
176 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
177 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
181 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
182 shop = newsagent 106 0 0 0.000 0.000 6 0 0 0.000 0.000
183 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 238 4 5 0.017 0.021 24 4 5 0.167 0.208
191 shop = * 316 5 12 0.016 0.038 49 1 2 0.020 0.041
192 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
193 # building 697 151 193 0.217 0.277 69 14 18 0.203 0.261
194 building = yes 479 133 162 0.278 0.338 54 14 18 0.259 0.333
195 building = retail 129 4 15 0.031 0.116 31 3 6 0.097 0.194
196 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
197 building = office 5 5 5 1.000 1.000 3 3 3 1.000 1.000
198 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
203 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
204 # other 14 1 4 0.071 0.286 8 1 4 0.125 0.500
205 # TOTAL 4986 1407 1571 0.282 0.315 257 37 46 0.144 0.179

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 # public_transport 0 0 0 4 1 0 6 0 1503 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993
71 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 type = route 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
73 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
80 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 0 0 4 1 0 6 0 1550 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
69 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
70 # public_transport 1514 10 5 0.007 0.003 66 1 2 0.015 0.030
71 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
72 type = route 26 6 1 0.231 0.038 9 1 1 0.111 0.111
73 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
79 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
80 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 16 0 0 0.000 0.000 4 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
141 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
191 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
194 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 1561 10 5 0.006 0.003 83 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 # suburb 0 0 2 10 6 1 8 0 174 0.000 0.000 0.010 0.050 0.030 0.005 0.040 0.000 0.866
23 landuse = cemetery 0 0 1 6 4 0 5 0 29 0.000 0.000 0.022 0.133 0.089 0.000 0.111 0.000 0.644
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
26 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 1 2 0 2 0 62 0.000 0.000 0.000 0.015 0.030 0.000 0.030 0.000 0.925
31 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
36 # natural 0 0 0 2 3 1 0 1 183 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
42 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
43 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
44 # water 0 0 0 6 0 0 0 0 171 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
54 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 65 0 0 1 1 6054 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
59 highway = primary 0 0 0 20 0 0 0 0 189 0.000 0.000 0.000 0.096 0.000 0.000 0.000 0.000 0.904
60 highway = secondary 0 0 0 0 0 0 1 0 309 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
61 highway = tertiary 0 0 0 5 0 0 0 0 4033 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
62 highway = unclassified 0 0 0 1 0 0 0 0 146 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
63 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = service 0 0 0 6 0 0 0 0 115 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
65 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 4 0 0 0 0 272 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
69 bridge = * 0 0 0 3 0 0 0 0 496 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
70 # public_transport 0 0 0 6 2 0 0 0 207 0.000 0.000 0.000 0.028 0.009 0.000 0.000 0.000 0.963
71 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
72 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
77 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
79 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
82 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 3 1 0 0 0 206 0.000 0.000 0.000 0.014 0.005 0.000 0.000 0.000 0.981
84 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
85 building = industrial 0 0 0 0 1 0 0 0 59 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
86 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 industrial = * 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 6 0 0 13 38 1 2 3 626 0.009 0.000 0.000 0.019 0.055 0.001 0.003 0.004 0.909
89 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
92 power = * 0 0 0 0 0 0 0 0 177 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 0 0 4 37 0 1 3 260 0.000 0.000 0.000 0.013 0.121 0.000 0.003 0.010 0.852
96 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
97 # religion 0 2 1 8 251 0 5 6 85 0.000 0.006 0.003 0.022 0.701 0.000 0.014 0.017 0.237
98 amenity = place_of_worship 0 2 0 0 236 0 1 5 57 0.000 0.007 0.000 0.000 0.784 0.000 0.003 0.017 0.189
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 1 0 0 147 0 0 5 34 0.000 0.005 0.000 0.000 0.786 0.000 0.000 0.027 0.182
101 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
103 religion = * 0 2 1 7 249 0 5 6 83 0.000 0.006 0.003 0.020 0.705 0.000 0.014 0.017 0.235
104 # education 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
117 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
119 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # government 0 0 0 1 4 0 0 0 121 0.000 0.000 0.000 0.008 0.032 0.000 0.000 0.000 0.960
127 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
128 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
130 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
138 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 # bank 0 0 0 1 1 0 0 0 92 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.979
141 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
142 amenity = bank 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
143 # tourism 0 0 2 19 343 2 9 11 784 0.000 0.000 0.002 0.016 0.293 0.002 0.008 0.009 0.670
144 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
145 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
146 tourism = * 0 0 0 6 283 0 4 8 462 0.000 0.000 0.000 0.008 0.371 0.000 0.005 0.010 0.606
147 historic = * 0 0 1 16 158 2 6 7 372 0.000 0.000 0.002 0.028 0.281 0.004 0.011 0.012 0.662
148 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
149 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
150 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
152 artwork_type = * 0 0 0 0 1 0 0 0 33 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
153 # sport 0 1 0 1 2 1 0 0 180 0.000 0.005 0.000 0.005 0.011 0.005 0.000 0.000 0.973
154 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 1 0 1 2 1 0 0 172 0.000 0.006 0.000 0.006 0.011 0.006 0.000 0.000 0.972
156 sport = * 0 1 0 1 2 1 0 0 76 0.000 0.012 0.000 0.012 0.025 0.012 0.000 0.000 0.938
157 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
159 office = * 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
160 # amenity 11 0 1 571 10 6 5 1 2351 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.000 0.795
161 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 0 0 0 0 0 0 0 0 163 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = clothes 0 0 0 0 0 0 0 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = car_repair 0 0 0 558 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
169 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
170 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
174 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = doityourself 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
187 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 11 0 1 8 4 0 2 1 398 0.026 0.000 0.002 0.019 0.009 0.000 0.005 0.002 0.936
191 shop = * 0 0 0 4 1 0 2 0 736 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
192 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 0 1 0 35 91 0 3 1 1346 0.000 0.001 0.000 0.024 0.062 0.000 0.002 0.001 0.911
194 building = yes 0 1 0 9 82 0 2 0 959 0.000 0.001 0.000 0.009 0.078 0.000 0.002 0.000 0.911
195 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
196 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
199 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = construction 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 0 0 26 6 0 1 1 135 0.000 0.000 0.000 0.154 0.036 0.000 0.006 0.006 0.799
204 # other 0 0 0 0 0 0 0 0 210 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 11 3 5 695 464 11 23 15 13815 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.918

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
19 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
22 # suburb 201 21 17 0.104 0.085 193 18 15 0.093 0.078
23 landuse = cemetery 45 12 10 0.267 0.222 40 9 8 0.225 0.200
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
26 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 leisure = park 67 3 3 0.045 0.045 67 3 3 0.045 0.045
31 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
32 amenity = marketplace 4 0 0 0.000 0.000 4 0 0 0.000 0.000
33 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
34 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
35 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
36 # natural 190 3 7 0.016 0.037 142 3 6 0.021 0.042
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
40 leisure = nature_reserve 6 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
42 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
43 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
44 # water 177 6 6 0.034 0.034 124 3 3 0.024 0.024
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
48 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
49 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
51 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
52 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
53 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
54 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
55 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
56 # highway 6121 66 66 0.011 0.011 1631 17 18 0.010 0.011
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
59 highway = primary 209 20 20 0.096 0.096 30 1 1 0.033 0.033
60 highway = secondary 310 1 0 0.003 0.000 46 1 0 0.022 0.000
61 highway = tertiary 4038 5 5 0.001 0.001 1129 2 2 0.002 0.002
62 highway = unclassified 147 1 1 0.007 0.007 103 1 1 0.010 0.010
63 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
64 highway = service 121 6 6 0.050 0.050 72 3 3 0.042 0.042
65 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 276 4 4 0.014 0.014 163 4 4 0.025 0.025
69 bridge = * 499 3 3 0.006 0.006 337 3 3 0.009 0.009
70 # public_transport 215 6 8 0.028 0.037 176 3 5 0.017 0.028
71 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
72 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
77 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
78 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
79 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
82 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
83 # industrial 210 3 4 0.014 0.019 124 3 4 0.024 0.032
84 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
85 building = industrial 60 0 1 0.000 0.017 49 0 1 0.000 0.020
86 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
87 industrial = * 83 0 0 0.000 0.000 17 0 0 0.000 0.000
88 # infrastructure 689 22 61 0.032 0.089 425 11 26 0.026 0.061
89 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
90 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
91 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
92 power = * 177 0 0 0.000 0.000 92 0 0 0.000 0.000
93 substation = * 25 0 0 0.000 0.000 24 0 0 0.000 0.000
94 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
95 man_made = * 305 5 44 0.016 0.144 176 4 18 0.023 0.102
96 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
97 # religion 358 16 267 0.045 0.746 323 13 236 0.040 0.731
98 amenity = place_of_worship 301 3 243 0.010 0.807 279 3 221 0.011 0.792
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 187 1 153 0.005 0.818 182 1 147 0.005 0.808
101 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
102 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
103 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
104 # education 89 0 0 0.000 0.000 78 0 0 0.000 0.000
105 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
106 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
107 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
108 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
109 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
110 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
111 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
112 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
113 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
114 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
115 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
117 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
118 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
119 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
120 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
121 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
122 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
125 healthcare = * 100 0 0 0.000 0.000 81 0 0 0.000 0.000
126 # government 126 1 5 0.008 0.040 112 1 4 0.009 0.036
127 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
128 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
129 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
130 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
132 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
133 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
134 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
135 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
136 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
137 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
138 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 # bank 94 1 2 0.011 0.021 85 1 2 0.012 0.024
141 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
142 amenity = bank 81 0 1 0.000 0.012 72 0 1 0.000 0.014
143 # tourism 1170 32 375 0.027 0.321 984 30 295 0.030 0.300
144 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
145 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
146 tourism = * 763 10 297 0.013 0.389 622 10 243 0.016 0.391
147 historic = * 562 25 183 0.044 0.326 491 23 143 0.047 0.291
148 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
149 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
150 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
151 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
152 artwork_type = * 34 0 1 0.000 0.029 33 0 1 0.000 0.030
153 # sport 185 3 5 0.016 0.027 168 2 4 0.012 0.024
154 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
155 leisure = * 177 3 5 0.017 0.028 160 2 4 0.013 0.025
156 sport = * 81 3 5 0.037 0.062 72 2 4 0.028 0.056
157 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
158 # office 289 0 1 0.000 0.003 255 0 1 0.000 0.004
159 office = * 289 0 1 0.000 0.003 255 0 1 0.000 0.004
160 # amenity 2956 594 599 0.201 0.203 1646 19 33 0.012 0.020
161 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
162 amenity = fast_food 42 0 0 0.000 0.000 36 0 0 0.000 0.000
163 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
164 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
165 amenity = bar 20 0 0 0.000 0.000 19 0 0 0.000 0.000
166 shop = convenience 163 0 0 0.000 0.000 119 0 0 0.000 0.000
167 shop = clothes 155 0 0 0.000 0.000 62 0 0 0.000 0.000
168 shop = car_repair 657 565 566 0.860 0.861 106 7 16 0.066 0.151
169 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
170 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
171 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
172 shop = car_parts 135 0 0 0.000 0.000 49 0 0 0.000 0.000
173 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
174 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
175 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
176 shop = doityourself 54 0 0 0.000 0.000 51 0 0 0.000 0.000
177 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
178 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
179 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
180 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
181 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
182 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
183 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
184 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
185 shop = jewelry 71 0 0 0.000 0.000 6 0 0 0.000 0.000
186 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
187 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
188 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
189 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
190 amenity = * 425 22 24 0.052 0.056 323 9 12 0.028 0.037
191 shop = * 743 6 5 0.008 0.007 504 3 2 0.006 0.004
192 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
193 # building 1477 39 128 0.026 0.087 975 13 84 0.013 0.086
194 building = yes 1053 12 92 0.011 0.087 649 8 73 0.012 0.112
195 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
196 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
197 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
198 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
199 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
200 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
201 building = construction 8 0 0 0.000 0.000 8 0 0 0.000 0.000
202 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
203 building = * 169 27 33 0.160 0.195 120 5 10 0.042 0.083
204 # other 210 0 0 0.000 0.000 190 0 0 0.000 0.000
205 # TOTAL 15042 748 1199 0.050 0.080 7097 93 441 0.013 0.062